Perancangan Ulang Tampilan Elemen “Liquid Glass” pada iOS 26 dengan Metode Design Thinking

Authors

DOI:

https://doi.org/10.24843/JNATIA.2026.v04.i03.p20

Keywords:

Design Thinking, User Interface, User Experience, System Usability Scale

Abstract

As a pioneer in mobile interface design, Apple introduced a unique and elegant element called “Liquid Glass”. Although this element is considered aesthetically attractive, many users and developers complain about usability and text readability issues. This study offers a solution by redesigning “Liquid Glass” to achieve high usability and readability. Using the Design Thinking method, this study identified the main problems users face in using this element. From a survey of 15 iOS users, this redesign scored 81 (grade B) on the System Usability method.

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Published

2026-05-01

How to Cite

[1]
I Wayan Brahmani Novus Abasan and I Gede Santi Astawa, “Perancangan Ulang Tampilan Elemen ‘Liquid Glass’ pada iOS 26 dengan Metode Design Thinking”, Jnatia, vol. 4, no. 3, pp. 637–644, May 2026, doi: 10.24843/JNATIA.2026.v04.i03.p20.

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