I PUTU MARCEL WIGUNA; IDA BAGUS GEDE DWIDASMARA. Sistem Rekomendasi Game dengan Metode K-Nearest Neighbor (KNN). Jurnal Nasional Teknologi Informasi dan Aplikasinya , Badung, Bali, Indonesia, v. 2, n. 1, p. 245–250, 2023. DOI: 10.24843/JNATIA.2023.v02.i01.p28. Disponível em: https://ejournal2.unud.ac.id/index.php/jnatia/article/view/1372. Acesso em: 13 jun. 2026.